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Chris MackinFeb 4, 2022 3:00:00 PM< 1 min read

VIDEO: Bjørn Jacobsen on life as a sound designer for video games

Video game sound designer Bjørn Jacobsen discusses the realities of working in audio across indie and AAA titles, his creative process and his top tips for those aspiring to break into this area of the industry. 

After one of the most engrossing and insightful talks in recent memory (which you can watch here), we were honoured to welcome back video game sound designer Bjørn Jacobsen for an online Q&A.

Discussing his journey into the video games industry, Bjørn speaks about his creative process, the difference between indie and AAA projects, understanding your role within the greater hierachy, what studios look for in a sound designer, crunch culture and much more.

Watch the full masterclass below and make sure to subscribe to our YouTube channel for more masterclasses.

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Chris Mackin

With almost ten years experience working in content creation and marketing, Chris has written for multiple music and taste-making brands including MusicTech, Guitar.com and Long Live Vinyl magazine. Over the years, he has interviewed countless key voices in the creative industries including Gordon Raphael (The Strokes), Bjørn Jacobsen (Cyberpunk 2077, Hitman), Sylvan Esso, Chris Cayford (Rolo Tomassi), Olivier Derivière (A Plague Tale) and many more.

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