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Chris MackinMay 10, 2024 12:18:07 PM2 min read

Game Art student Clara Uhlendorf lands internship with Ground Shatter

On the eve of completing their first year on the BA (Hons) Game Art degree, we speak with Clara Uhlendorf who will soon be interning with Bristol-based indie game studio, Ground Shatter.

Since the debut of our game development courses back in September 2023, and we've been overwhelmed by the achievements of our first cohort of students. Now, with our students handing their final submissions, they'll be each looking forward to a well-earned summer break. 

With final submissions almost wrapped up, we spoke with Clara Uhlendorf about her plans to spend the summer formalising her skill set at Ground Shatter. 

Congratulations on landing a summer internship with Ground Shatter Clara! How does it feel to get involved with a professional studio after your first year in uni?

“I am very excited and grateful to have the opportunity to work with the team at Ground Shatter. I feel very lucky to be able to do this so early on in my studies and I am quite proud of myself.”

Tell us about how the internship came about?

"I met James [Parker], the founder of Ground Shatter, at the last Global Game Jam. He was my team leader and developer and I was doing the 3D modelling. I had such a great time working with him and the others.

"I knew we would have a long summer break and wanted to use that time to keep strengthening my skills and knowledge from the past year so I sent him an email asking if it would be possible to do an internship at Ground Shatter.

"With me only being in my first year I didn't expect to be accepted, but I was fortunate to hear that they are happy to have me there. I start on 5th June."

How has your first year on the Game Art course prepared you for this opportunity?

"My first year at university has provided me with lots of experience in a variety of programmes such as Maya, Unreal Engine, Zbrush and Substance Painter. I was fairly new to most of them so looking back on the progress I have made in this year alone, I am quite proud of myself and I think that this internship will only help me strengthen these skills." 

What are you most looking forward to about the internship?

"The thing I'm most looking forward to is being able to see behind the scenes, working with a team of professionals and being bale to experience the workflow of the game industry. I think gaining industry experience is an incredibly valuable thing to do and I want to use my time as efficiently as possible to help build my future career."

FIND OUT MORE
https://www.instagram.com/verblend3d/ 
https://www.groundshatter.com/
Our BA (Hons) Game Art students share their dBs experience so far
How a passionate pursuit led to a job in game audio - Jeremy Howard


Looking to find a place in the video game industry, too? Check out our game development diploma and degree courses available in Bristol and Manchester.

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