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Jamie Gibney: Solo developing an accessible audio plugin
We sit down with BA (Hons) Sound Design student Jamie Gibney (Pragma Audio) to chat about ...
dBs Plymouth students review Superbooth 2023
Our Plymouth students recently took a trip to Berlin to experience this year’s Superbooth ...
What it’s like studying at dBs - from our students and alumni
Students and alumni from across our degree programmes reveal their experiences of ...
Breaking into the gaming industry: professional advice from Adele Cutting
We catch up with Soundcuts Ltd’s Adele Cutting - a game audio professional with decades ...
New Century: connecting our students to Manchester's newest venue!
As the opening of dBs Manchester at New Century approaches, we take a look at how the ...
Gaming, gender and how diversity is growing in the industry
Adele Cutting - founder and director of games audio outsourcing company Soundcuts Ltd - ...
dBs Sound Design student Matt Owen on an exciting new role at Virtex
dBs Bristol's Matt Owen recently finished his Sound for Games & Apps course - which ...
'It sets you up for everything' - Why more producers are specialising in sound design
We join three audio specialists to learn why sound design became the bedrock of their ...
What is interactive audio? Discovering the final frontier in sound
The world of music and audio is so saturated that it’s natural to question if there’s any ...
Always evolving: Exploring interactive audio with Giorgio Cortiana
For game audio alumnus Giorgio Cortiana, the rapidly changing landscape of interactive ...
Top 5 Sound Design Tips from We Are Audio's Ruth Rainey
As you already know, dBs Institute prides itself on working alongside industry ...
How to make unique sounds – tips from the dBs community
One of the biggest misconceptions about music-making technology is that it results in ...